dispatchTouchEvent

by Business Talk » Sat, 09 Jan 2010 02:15:29 GMT


Sponsored Links
 How can I programmatically press/release a button? I was playing with
the button.dispatchTouchEvent(motionEvent); but failed to
programmatically generate  the MotionEvent to be passed to the
dispatchTouchEvent



dispatchTouchEvent

by Business Talk » Sat, 09 Jan 2010 02:37:37 GMT


 I found the way to generate the MotionEvent, and it's
MotionEvent.obtain



> dispatchTouchEvent


Sponsored Links


dispatchTouchEvent

by jbo » Wed, 27 Jan 2010 04:28:07 GMT


 i , i have a qustion about onTouch event, I have a layout that
consist of 2 elements, a WebView and on top of it a TextView and then
a custom view, that expand all over the screen and is transparent.
With these i want to carch touch events and delegate to the correct
widget either TextView or WebView depending on the touch event
position (MoseEvent).

[code]
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/
android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent">

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/
android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">

<TextView
android:id="@+id/label"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Type here:"/>

<WebView android:id="@+id/webview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_below="@id/label"/>

</RelativeLayout>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/
android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical">

<com.frame.TransparentPanel android:id="@+id/transparent_panel"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>

</LinearLayout>

</FrameLayout>
[/code]


[code]
public class TransparentPanel extends LinearLayout
{
private Paint innerPaint, borderPaint ;
private List<PointF> pointsToDraw = new ArrayList<PointF>();
private WebView webview;
private Paint touchPaint;

public TransparentPanel(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}

public TransparentPanel(Context context) {
super(context);
init();
}

private void init() {
touchPaint = new Paint();
touchPaint.setARGB(255, 0, 0, 255);
touchPaint .setAntiAlias(true);
touchPaint .setStyle(Style.STROKE);
touchPaint .setStrokeWidth(2);

innerPaint = new Paint();
innerPaint.setARGB(0, 100, 75, 75); //gray
innerPaint.setAntiAlias(true);

borderPaint = new Paint();
borderPaint.setARGB(255, 255, 255, 255);
borderPaint.setAntiAlias(true);
borderPaint.setStyle(Style.STROKE);
borderPaint.setStrokeWidth(2);
}

public void setInnerPaint(Paint innerPaint) {
this.innerPaint = innerPaint;
}

public void setBorderPaint(Paint borderPaint) {
this.borderPaint = borderPaint;
}

@Override
public boolean onTouchEvent(MotionEvent



Other Threads

1. PreferenceScreen Close

Hello everyone,
Is there a certain way for me to know when a PreferenceScreen is
closed?

Thanks,
Noam.
--~--~---------~--~----~------------~-------~--~----~

2. Can't change the input size of OpenCore's H.264 Encoder

Hi,

While using Author Engine, I find that H.264 Encoder's input size
can't be changed from its default value 176x144. Log file shows
PVMFEncNode has negotiated 352x288 as input buffer size with AVCEnc
OMX component, but it has no effects on encoder.

MPEG4 and H.263 both work well. Is it a known issue of H.264 Encoder?

Thanks
--~--~---------~--~----~------------~-------~--~----~

3. Displaying YUV data from middleware component

4. Market Download Problems?

5. Accelerometer or orientation for rolling ball code?

6. Open GMail Attachments with my app

7. Image from internet won't display.